i need scale canvas (that have 1920px
width , 1080px
height) fit screen width , keep position on screen, this:
i tried apply css-rule transform: scale(0.6666)
canvas dom, i've got this:
how can fix , want?
ok if want use javascript:
you need know scale want use.
var originalwidth = document.getelementbyid('container').offsetwidth; var originalheight = document.getelementbyid('container').offsetheight; var scale1 = 1080/1920; //if width bigger height var scale2 = originalwidth/originalheight; //var scale1 = 1080/1920; //if height bigger width //var scale2 = originalwidth/originalheight; window.onresize = function(event) { var getwidth = document.getelementbyid('container').offsetwidth; document.getelementbyid(('container').setattribute("style","height" + getwidth*scale1); };
in css set width 100% scales automatically , use javascript set height.
scale1 1 preset keep consistent, scale2 use scale2 if resize when screen on. example, on desktop, when resizing window set scale when it's first launched.
here fiddle showing working : http://jsfiddle.net/d4kvk/239/
edit :
recently ran in how in css 2 simple lines :
width: 100vmax; height:56.25vmax;
'vmax' gets highest value out of width , height. putting value 56.25 vmax in height (as in 1080/1920, i.e aspect ration) solves problem :)
updated fiddle : http://jsfiddle.net/d4kvk/246/
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