we building ipad application uses football stadium 3d model. screen should show stadium in 3d , user should able rotate it.
the model has been imported xcode (tried both .dae or .obj formats) , works, but:
1) rotation isn't smooth. slow , discrete.
2) application crashes time time admittedly due memory usage issue. application without model uses 20 mb of memory , when model inserted – 500 mb.
the size of model 50mb.
my guess model size (or detalization: polygons , textures) issue. i'm not in 3d stuff.
may advice if there way reduce file size not loosing in quality much?
what model size should considered normal used in ios applications? in advance.
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