i newbie babylon.js , webgl. want create grid example 3 x 3 grid , place objects in cells. also, want know in cell object present if there one.
update :
i want end cube has 3 rows 3 columns on each face. can create tiled plane each face won't know contents in each cell. there way ?
can guide me doing ?
thanks !!
so it's clearer - babylon.js used render 3x3 grid. simplest way create grid item , store 1x1x1 boxes in it. way big cube, still consist of smaller items.
i have created simple playground demo started - http://www.babylonjs-playground.com/#2cfami
this, of course, should optimized , adjusted usecase, simple way create 3x3x3 grid boxes in different colors.
i hope helps!
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