anyone happen know of example or can point me in right direction on rendering heightmap/terrain in webgl 3 dimensional array? have array contains data relevant x , y coordinates , 'height' (z axis).
everything i've found (like in threejs world) shows how create 1 dynamically or 2d image. ideally i'd have color of pixel/particle related height. looking below in webgl:
there many examples on how available.
can search three.js
+ heigthmap
. or try three.js
+ 3d graph
.
here called "graphulus-function" looks pretty need.
here can find interesting reference.
without more details on data hard if these examples suit needs...
check this three.js issue 1003 on github: "terrain heightmap" there discussion topic , lots of great examples mentioned.
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